Thursday 23 October 2014

Thoughts on Pre-Production

Thoughts on Pre-Production:

Pre-Production is the most vital part of the film, just imagine going straight into Production on a film which has a budget of £300m, it just wouldn't work. You wouldn't even know where to begin. Pre-Production is the longest part of the whole production of a film. Films can take up to 12 months to film, now figure how long it would take to plan each and every month, and then break that down into days and hours...

Without the process of Pre-Production, nothing else after it would happen. It’s just fact.


I'm not sure how well I'd be able to cope with pre-production without any help, on a massive scaled film, there is a huge crew involved to bring all the pre-production elements together. But even on a small scale I'd still struggle, there is just too much to think about and keep on top of. I'm better at following instructions rather than making them, of that makes sense.

When you understand how much work goes into the film before it has even been filmed and then think about everything else to follow, you start to appreciate film more. That’s what happened with me anyway.

Wednesday 22 October 2014

Adobe Illustrator Work

Adobe Illustrator Work



In class today we were taught the very basics of Adobe Illustrator. What I mean by this is how to draw basic shapes and the basic tools needed to create simple drawings etc.. After going over this we were assigned a task to create a fireworks display purely from shapes and applying the knowledge we had just learned to create it. 

It was quite fun to create because I've always enjoyed creating fun and colourful images on programmes such as Photoshop. Adobe Illustrator is different in many different ways and both are designed to do different things but non the less, it was fun. Below is the image of the fireworks display that I made.


During this lesson we were also taught how to draw a basic face correctly, what this means is where the facial features should commonly be placed on the face. We then practised on paper and drew pictures of other students in our class. Once we had done that we moved onto Illustrator to draw ourself using the tools. All of which was hand drawn with a mouse which requires a very steady hand to get right. It took a lot of 'Undo' and 'Redo' to get right but with each tiny little mistake I learned that little bit more as to what I needed to do to get the right shape I wanted of a specific facial feature. Below is the image of what I drew, it's not 100% accurate but for a first attempt I was happy and it more or less looks like me.




What did I learn?
This lesson alone helped me learn a lot. For one I didn't even really know that there was a guideline to drawing a face correctly and two I had never even used Adobe Illustrator before, I didn't even know what it was and what it did up until that lesson, so I learnt quite a lot. From knowing none of that, to drawing a reasonably accurate face in just under two hours is successful in my opinion.